garage.envs.grid_world_env module

class GridWorldEnv(desc='4x4')[source]

Bases: gym.core.Env

‘S’ : starting point
‘F’ or ‘.’: free space
‘W’ or ‘x’: wall
‘H’ or ‘o’: hole (terminates episode)
‘G’ : goal
static action_from_direction(d)[source]

Return the action corresponding to the given direction. This is a helper method for debugging and testing purposes. :return: the action index corresponding to the given direction

action_space
get_possible_next_states(state, action)[source]

Given the state and action, return a list of possible next states and their probabilities. Only next states with nonzero probabilities will be returned :param state: start state :param action: action :return: a list of pairs (s’, p(s’|s,a))

log_diagnostics(paths)[source]
observation_space
render(mode='human')[source]

Renders the environment.

The set of supported modes varies per environment. (And some environments do not support rendering at all.) By convention, if mode is:

  • human: render to the current display or terminal and return nothing. Usually for human consumption.
  • rgb_array: Return an numpy.ndarray with shape (x, y, 3), representing RGB values for an x-by-y pixel image, suitable for turning into a video.
  • ansi: Return a string (str) or StringIO.StringIO containing a terminal-style text representation. The text can include newlines and ANSI escape sequences (e.g. for colors).

Note

Make sure that your class’s metadata ‘render.modes’ key includes
the list of supported modes. It’s recommended to call super() in implementations to use the functionality of this method.
Parameters:mode (str) – the mode to render with

Example:

class MyEnv(Env):

metadata = {‘render.modes’: [‘human’, ‘rgb_array’]}

def render(self, mode=’human’):
if mode == ‘rgb_array’:
return np.array(…) # return RGB frame suitable for video
elif mode == ‘human’:
… # pop up a window and render
else:
super(MyEnv, self).render(mode=mode) # just raise an exception
reset()[source]

Resets the state of the environment and returns an initial observation.

Returns:the initial observation.
Return type:observation (object)
step(action)[source]

action map: 0: left 1: down 2: right 3: up :param action: should be a one-hot vector encoding the action :return: